Deck · IOI — Competitive Programming

Advanced Computational Geometry

Deep computational geometry for olympiad problems: half-plane intersection, convex polygon queries, Minkowski sums, rotating calipers, smallest enclosing circle, circle algorithms, KD-trees, Voronoi/Delaunay, point location, segment-intersection sweep, polygon triangulation, Pick's theorem, polygon centroid, 3D geometry, and exact arithmetic. Assumes vector/cross-product/convex-hull basics.

49 cards · audited · SM-2 spaced repetition

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Included with the full IOI — Competitive Programming program — 14 decks, 964 cards.

Sample cards

1

What is half-plane intersection, and what shape does it produce?

2

Describe the sort-by-angle (O(n log n)) algorithm for half-plane intersection.

3

When two half-plane lines have nearly equal polar angle, how do you break the tie?

4

How do you test whether a half-plane (directed line) makes the intersection of two other lines redundant?

5

How do you test point-in-convex-polygon in O(log n)?

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